Each character who inhales smoke must succeed at a Fortitude saving throw each round (DC = 15 + 1 per previous check) or spend that round choking and coughing; he can do nothing else. Well grenades are what you are looking for! Do you want to stab s. and even if you miss a little if tank goes into the fire it will take a damage. Discussion is primarily aimed at exploring narratives found in the Sixth World. When you attempt a saving throw, you roll a d20 and add your base saving throw bonus. Beginner Box ; Rulebooks . Hand grenade fuze M201A1 is a pyrotechnic delayigniting fuze. Grenades cost a good amount given their one time use and damage. Capacity: Drawn. Starfinder Core Rulebook p. Grenade Mastery (Combat) Source Character Operations Manual pg. Holy Water Grenade. With the remake the OG grenade kills weak enemies but acts more like a displacement tool. Incendiary grenades have their damage increased by +1 per dice. The device monitors and interprets motion in a 30-foot radius, but must be deployed in a sweeping motion to function—this is a move action that consumes a charge. specific rules changes needed for receiving. The EMP wave from a pulse grenade is not intense enough to affect. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. Early Chinese grenades featured a metal casing and a gunpowder filling. To keep recoil forces low, it is chambered to fire 40 x 46 mm rounds, usually known as the High-Low Propulsion System. Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series,. Starfinder Creature Index. 3 480 0026F180 Inferno Mine: PHYS 1 ENGY 35 0. Casting a spell with spell grenade uses the spell’s standard casting time, and throwing the spell grenade is a standard action. The fuse of grenades are pretty quick, probably closer to impact grenades for general thought practice. Grenades usually allow a save for less damage. This is the only way to attack with more then one grenade a round as Full Attacking does not allow swift actions. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect’s save DC (or DC 13 plus half the effect’s item level or. I've found nothing addressing this in Corebook so far. Meanwhile, in Muslim. 40 gp is pretty expensive for a level 1 for an expendable, but if you do buy some. ) Incendiary grenades detonate in a spray of superheated plasma. This week I’ve been thinking about in game economy and house rules. Incendiary Grenade: PHYS 1 ENGY 25 0. Fields of Study; Theorems; Envoy. Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series,. T. 5. Relics do not come with ammunition (which must be purchased separately). Improved Incendiary. 1, a cross-sectional view of an incendiary grenade in accordance with an exemplary embodiment of the present invention is shown and is referenced generally by numeral 10. Increase damage by 20%. 76 special incendiary grenade also commonly known as the A. Time to start throwing. Incendiary Grenade, Mk 5 Source Starfinder Core Rulebook pg. Bulk: L. The Starfield Incendiary Grenade is a Throwable found in the Settled Systems. ) Source: Starfinder Core Rulebook While burn is often a crit effect from a weapon, here it is a special effect. Wouldn’t 5 mk 3 frag grenades (level 8) be 5x8=40 which far. Improved Explosives. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. (So, Acid Grenade I would be a level 2 grenade, costing 375 and with the effect of Explode: 1d6 A, 1d4 burn, 5ft. Special Weapons One-Handed Weapons Grenades. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. The Fusion grenade is the most disappointing titan grenade in Destiny 2. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. A. Armor vs smoke grenades. That doesn't exactly match the bubble I see in your. 5. Up to 19 grenades. A battle map is typically divided into a grid of 1-inch squares, each of which represents a 5-foot-by-5-foot area. ) Incendiary grenades detonate in a spray of superheated plasma. The German and Japanese devices are attached to the target with magnets, the others are thrown/placed. Dead Space Weapon and Armor Conversion Index. Price: 375. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. Support United Paizo Workers! Click here for more details! Player Classes Biohacker. 178 Level 4; Price 320 Hands 1; Proficiency Grenade Damage 1d10 So; Range 20 ft. The grenade launcher lacks the "unwieldy" property and has enough capacity for up to six grenades. 15. Maybe you would like Disruptor Ammo (damage, headshot, damage) to soften up enemies with a lot of shields/barriers, but switching it with Incendiary is annoying. The grenade filler will burn from 30 to 45 seconds. 5 605 003C23E3 Tesla. Grenades and explode weapons crit, just as "precision damage" like trick attack also crit, and everything else normally added to damage. A grenade scrambler affects only grenades whose item level is equal to or lower than its own level. , Gear AG SpecOps armor (clear spindle aeon stone, 1d6 F plus 1d4 burn, DC 14]) deflective reinforcement, filtered rebreather,The lore would be they are made of pure adamantine come in one of a couple of flavors (utility, incendiary, cryo, and shock) cost half as much as a normal grenade of the given tech level but can be reloaded after use for an appropriate standard block of ammunition/power and a sufficient engineering check. Usage: None. Shock grenades list E (electricity) as their damage type, so it would target EAC of anything in its blast radius. A weapon fusion is a small, prepackaged add-on that can be attached to any weapon to infuse it with magic. Sign In; Cart . An 8th level spell gem does 9d6 damage for 1400. It was added as part of the Season One update. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. Hey do you see that cluster of bad guys over there. This grenade is commonly referred as a "frag grenade", for its infamous ability to explode into small pieces of shrapnel and decimate unfortunate people. 178 Level 8; Price 1,380 Hands 1; Proficiency Grenade Damage 3d6 F; Range 20 ft. The DC of the save is equal to 10 + half the grenade’s item level + your Dexterity modifier. . He’s been on chemo for months now, and it looks like he has months more chemo ahead of him. 122 Level 9; Price 4,200 Hands 1; Proficiency GrenadeWeb Grenade, Mk 2 Source Starfinder Armory pg. Veteran ttRPG blogger, developer, publisher, and writer Owen K. Stephens was hospitalized for nearly a week with a pulmonary embolism in February 2023. C. The powerful blast from a concussion grenade causes a small shockwave that blasts creatures off their feet. Add baking soda. Summoned creatures treat you as their summoner. SANCTIONED CONTENT KEY. ) Stickybomb Grenade, Mk 3 Source Starfinder Core Rulebook pg. Level: 6. Incendiary grenades deal explosive damage, while a molotov's initial fireball has very low explosive power; molotov fireballs don't actually hurt anyone. Starfinder Grenades, Analyzed. Go to the inventory screen and enter the Throwables section. Source Starfinder Core Rulebook pg. S. Community content is available. A wide variety of 40 mm rounds have. Improved Explosives. Worth the price Corsair17 — Oct 28, 2019,. Level: 8 Price: 2800 Range: 20 ft. 40 Level 9; Price 3,950 Hands 1; Proficiency Grenade Damage —; Range 20 ft. Improved Incendiary. More Fandoms. So, the weapon properties section (p. Starfinder Creative Design Director • Sarah E. Hocking grenades: frags 1 and 2 are safe (as safe as a. 5dmg (200 grenades) F1 Grenade(right click): 0. If the creature fails, it takes full damage and is dazed for 1 round; if the creature. But the history of hand grenades goes back much further. 1866, AS AMENDED, ENTITLED CODIFYING THE LAWS ON. Improved Incendiary. A 20 foot square (I assume since it doesn't specify radius or diameter or shape) that provides concealment from anything that blocks line of site is what I assumed it was. A stickybomb grenade detonates with a splash of adhesive resin. Price: 250. Smoke Grenades seem really really strong. 4: 575: 0x00389F34: CryoMine Frag Grenade: 0. 5. The grenade was one of a number of ad hoc anti-tank weapons developed for use by the British Army and Home Guard after the loss of many anti-tank guns in France. 5. It's not a good choice to do this, you will have a very underpowered character. 3) If you hit, deal damage to all creatures within the explode radius. The bombard fighting style emphasizes attacking multiple targets, often using grenades, and leverages substantial physical strength to control large weapons with significant recoil. If a creature doesn’t have enough room to appear, it doesn’t. in the last 40 years. Incendiary grenades have their damage increased by +1 per dice. ; Critical — Capacity drawn Bulk L; Special explode (2d6 F; burning 1d6; 10 ft. 5. Level: 6. View Cart; Help; Pathfinder . Summoned creatures treat you as their summoner. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect. If the grenade has an item level 5 or more lower than your base attack bonus, you instead increase the DC by 2. 95! Note: The download file is VERY LARGE so it may take some time to download. 184. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. ) Screamer Grenade, Mk 2 Source Starfinder Core Rulebook pg. Fused with magic, Flash grenades have their DC save. You can spend 1 Resolve Point to store a spell with a range of touch in a grenade, allowing you to affect a target within the grenade’s blast radius with the spell. Char Incendiary Grenade. Drawn: L. launchers are the most common grenade launcher available on the market. Incendiary Grenade overview. Capacity: Drawn Bulk: L Special: Explode (1d6 F, 1d4 burn, 5 ft. Prerequisites: Proficiency with grenades. Let's see. It also provides several other bonuses to grenade usage which a grenadier/artillery character would want. This is the first time any of us have used Starfinder. Incendiary grenade I. x2. W. ; Critical — Capacity drawn Bulk L; Special explode (1d10 So; deafened 1d4 minutes; 15 ft. Shock grenades have their damage increased by +1 per dice. X2. ; Critical — Capacity drawn Bulk L; Special explode (blinded 1d6 rounds; 15 ft. Though he has. Bio Grenade: Infects creatures who fail a DC 15 Fortitude save with bubonic plague (no onset). Im also unsure if the type of grenade used changes the action type (IE, using a flash grenade instead of a Frag grenade). The first step in casting a spell is to choose which spell to cast. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. Source Ports of Call pg. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. If your total attack roll is less than 5, then you miss and roll a 1d8 to determine the direction and then a 1d4 to determine how many squares away it lands. For 35 credits. Each character who inhales smoke must succeed at a Fortitude saving throw each round (DC = 15 + 1 per previous check) or spend that round choking and coughing; he can do nothing else. Veteran ttRPG blogger, developer, publisher, and writer Owen K. ago. A new and rather unique Starship Troopers Arachnid for use in your Starfinder game! Originally designed to be used in construction and repair, this heavy-duty welder was commonly used by many companies, and was considered to be the state of the art arc welder. Fused with magic, Flash grenades have their DC save increased by +2. Level 14; Price 10,500 Hands 1; Proficiency Grenade Damage 6d12 E; Range 20 ft. X2. Player > Weapon > Grenades > Frag grenade II. 178 Level 10; Price 2,500 Hands 1; Proficiency Grenade Damage 3d12 E; Range 20 ft. ) Riot Grenade, Mk 3 Source Starfinder Armory pg. are produced for a wider audience than just the Starfinder. Level: 2 Price: 375 Range: 20 ft. I've found nothing addressing this in Corebook so far. In-game description The Incendiary Grenade is a Lethal grenade featured in Call of Duty: Vanguard. A modern hand grenade generally consists of an explosive charge ("filler"), a detonator mechanism, an internal striker to trigger. Venomous Level 2. Now if your total attack roll is -13 (throwing at maximum range increment, non-proficiency, negative strength, 0 BAB. A character who chokes for 2 consecutive rounds takes 1d6 nonlethal damage. additem [item id] [amount] Example. 5. [citation needed] Types Frag grenade. 51 Level 1; Price 110 Hands 1; Proficiency GrenadeA grenade scrambler affects only grenades whose item level is equal to or lower than its own level. The first time a creature leaves the area of the microbot cloud during a round, that creature takes an amount of magical piercing damage according to the grenade’s type. Some grenades have additional effects, such as blinded or entangled, that apply only to creatures in the explosion radius that fail a Reflex save against the grenade. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the. Bombarding Source Starfinder Armory pg. ; Critical. Towering Barricade: A large barrier that seals off dangerous areas for a short time. McCreary Bryrvath 24. Incendiary grenades have their damage increased by +1 per dice. NI Ls can be fitted with any sort of grenade as ammunition. Riot Grenade, Mk 1 Source Starfinder Armory pg. The bomb deals 4d8 fire damage and 4 splash damage. Throw the grenade across your body with a rolling motion. If successful, a creature takes half damage. and you really dont want to see them? One should never buy grenades, but they are worth using when found and making from leftover weapons (Mechanic ability, especially useful in a group which can't use all weapon types). A Technomancer Evocation Esotericist springs to mind, a fun fusion of new and old. Capacity: Drawn Bulk: L Special: Explode (10d6 F, 5d6 burn, 15 ft. ) Shock Grenade, Mk 5 Source. Label. Constructs reduced to 0 HP by a pulse grenade are not destroyed but simply nonfunctional until restored to 1 or more Hit Points. The fire started by flame grenades lasts for 7 second while it only takes a bit more than 4 seconds to kill an unarmored enemy at full health. The target must succeed at a Fortitude save or gain the off-target condition for 1 round per item level of the weapon. You gain a +3 item bonus to attack rolls. Description. View flipping ebook version of Starfinder - Core Rulebook published by Cullen Geahigan on 2020-05-24. A cylindrical grenade visually identical to the M8, the M14 (also written AN/M14) is a purpose designed incendiary grenade. Another difference is that when you hold down either primary fire, secondary fire or both. ; Critical — Capacity. The premier online rules reference website for the Starfinder RPG! Toggle navigation. Fields of Study; Theorems; Envoy. But these rules, and the follow up rules about missing/scattering the explosion only mention grenades. Regular rules for a grenade apply on a miss here. The Enhanced Tactical Multi-Purpose (ET-MP) hand grenade is the first new grenade to be made by the U. 5. AN ACT FURTHER AMENDING THE PROVISIONS OF PRESIDENTIAL DECREE NO. Incendiary Grenade: An explosive grenade that catches enemies in its radius on fire. When any burst or emanation that deals fire damage or has the fire descriptor (such as an incendiary grenade or explosive blast) is centered on a space or intersection within your reach, as a reaction, you can drain the aeon stone’s magic and attempt a Reflex save against the effect’s save DC (or DC 13 plus half the effect’s item level or. 106 Level 1; Price 250 Capacity 20; Usage 5/round Hands —; Bulk 1 DescriptionScreamer Grenade, Mk 1 Source Starfinder Core Rulebook pg. The problem being that he would need a decent strength score to wield his large weapons. The Incendiary Grenade deals 26 Energy and Physical damage per hit. r/starfinder_rpg A chip A close button A chip A close button The grenade splits into 1d3+1 grenades, each of a kind determined randomly by rolling d%: 1–20—frag II, 21–34—screamer II, 35–50— shock II, 51–70—stickybomb II, 71–80—cryo I, 81–90—flash II, 91–100—incendiary II. Or, bring back BO1 style Flak Jacket and Tactical Mask where you can sit in fire all day and stuns do jack shit. inventory. Source Starfinder Core Rulebook pg. 5. 178 Level 8; Price 1,260 Hands 1; Proficiency Grenade Damage 4d6 P; Range 20 ft. Weapon fusions are magic unless stated. Use a spell slot to ‘charge’ or ‘prime’ the grenade then throw it. Here are my findings: T3. Obscures an area in white fog and burns those who come close. Grenade Scrambler, Mk 4 Source Starfinder Armory pg. User account menu. The grenade splits into 1d3+1 grenades, each of a kind determined randomly by rolling d%: 1–20—frag II, 21–34—screamer II, 35–50— shock II, 51–70—stickybomb II, 71–80—cryo I, 81–90—flash II, 91–100—incendiary II. Equipment. The device is considered a magical. Starfinder Core Rulebook p. 4 575 0026D89E Stun Mine: PHYS 1 EM 58 0. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. Source Starfinder #8: Escape from the Prison Moon pg. Context: I'm running a group through the Dead Suns adventure path. A grenade is an explosive weapon typically thrown by hand (also called hand grenade ), but can also refer to a shell (explosive projectile) shot from the muzzle of a rifle (as a rifle grenade) or a grenade launcher. 330. After each grenade lands at its new target, it detonates. bomb (Albright and Wilson bomb) and SIP grenade (self-igniting phosphorus grenade), was an incendiary grenade based on white phosphorus used during World War II . View flipping ebook version of Starfinder Alien Archive published by Draconis Ferox on 2021-08-18. Bulk: L. Starfinder Core Rulebook p. Other creatures in the galaxy, such as the weapon-dealing drow, have replicated this horrid tech. Improved Explosives. Fused with magic, these Incendiary grenades have their damage increased by +2 per dice. On some of the more war-torn, lawless planets, combatants have begun using boneshard weapons to intimidate their enemies before killing them in horrible ways. player. ) Frag Grenade, Mk 3 Source Starfinder Core Rulebook pg. Incendinary grenades actually do a ton of damage to tanks :o. Incendiary grenade II. Grenades. Source Starfinder Armory pg. Source Starfinder Core Rulebook pg. The Open RPG Games industry has come together to create a mega-bundle to help, with all proceeds going to help Owen with those bills. A pulse grenade emits a powerful EMP blast on impact whose damage and effects apply only to constructs with the technological subtype. Cyberpunk 2077 is the latest hit game from CD Projekt Red and players are loving just about everything the combat has to offer. Incendiary grenade III. The chief benefit of the launchers is that their range increment is signifigantly better, and that they use dexterity to hit instead of strength (thrown weapons use strength, ranged use dexterity). Fusion Grenade: A grenade that deals bonus damage when attached to enemies. Critical: — Range: 20 ft. I see no reason why it wouldn't be, but I'd like to be sure before I use this against my players. 178 Level 10; Price 2,500 Hands 1; Proficiency Grenade Damage. )Open navigation Go to Reddit Home. 5. A grenadier bracket allows you to attach a modified grenade launcher or missile launcher of 3 bulk or less to the bottom rail of a railed weapon. Frag grenade I. The Impact Axe deals 3 instances of. Incendiary Grenade, Mk 6 Source Starfinder Core Rulebook pg. Level: 5. player. Shock grenades have their damage increased by +1 per dice. Grenades cab be a really big part of tactical play in Starfinder, and that’s a lot more options for the explosives mavens out there; on the flipside, there’s also a grenade scrambler to be found in the technological items section, so maybe don’t rely on. We made it up to level 10, and I had played a Soldier. When a solar flare grenade explodes, it sends out a lash of plasma. Combat normally takes place on a battle map with a grid of 1-inch squares, each representing a 5-foot-by-5-foot area, with miniature figures representing characters and monsters. This weapon can leach life force from a target, draining its vitality and leaving it feeling unsteady. Here is the latest, another fully automatic weapon to be used in your starfinder game! Introduced nearly at the same time as the new T-800 Infiltrator Terminators, the M-27 became the standard weapon used by Skynet’s forces on the battlefield. . You can do it. Capacity: Drawn Bulk: L Special: Explode (1d6 P, 15 ft. Are we missing something or do the Starfinder devs have something against grenades? The Starfinder devs do, indeed, have something "against" grenades. Liara with all the upgrades that reduce her Singularity's cooldown is a great companion. Grenades are a bit of a mixed bag for saves. Microbot Grenade, Mk 1 (Hybrid) Source Starfinder Armory pg. Search within r/starfinder_rpg. Frag Grenade, Mk 2 Source Starfinder Core Rulebook pg. I'd like to see grenades reworked entirely. Frag Grenade, Mk 4 Source Starfinder Core Rulebook pg. Seeker Fragments. ”. 3 people marked this as a favorite. If your attack roll is a natural 1 (the d20 comes up 1), the grenade instead detonates at a randomly determined grid intersection of your space. Conditions. ; Critical — Capacity drawn Bulk L; Special explode (entangled 2d4 rounds; 15 ft. 178 Level 1; Price 40 Hands 1; Proficiency Grenade Damage —; Range 20 ft. In response to this being a Shadowrun subreddit: Halloweeners: also chuckles maliciously . Interested in flipbooks about Starfinder Alien Archive?. # Causes a horrific amount of fire that spreads. Highly restricted, these anti -personnel grenades are filled with volatile gel that bursts into flames in contact with oxygen. Incendiary grenades have their damage increased by +1 per dice. To use grenades or other throwables, you’ll first want to open your Inventory, navigate to Throwables, and then select the explosive you. ) Cryo Grenade, Mk 3 Source Starfinder Core Rulebook pg. Crafted using strange metals ejected by the sun and infused with magic from the Plane of Fire, solar flare grenades unleash the power of a star. Drawn: L. Special: Explode (staggered, 15 ft. 245, and says they have an AC of 5. Dataphiles Rewards – standard datajack, frostbite-class zero rifle, 200 credits; Exo-Guardians Rewards – basic iridishell armor, two incendiary grenades I, charge cloak, 400 credits Incendiary grenades deal explosive damage, while a molotov's initial fireball has very low explosive power; molotov fireballs don't actually hurt anyone. Source Starfinder Dead Suns Adventure Path pg. Pathfinder Starfinder Adventure Path, Starfinder Society Subscriber A frag grenade is a completely different explosive device compared to a shaped charge used for blasting concrete. Chris Van Deelen is the creator and contributor to over half of the Wisdom from the Wastelands series,. Although tripods can use other grenades, they are infamous for the decoupler grenades they produce internally. Getting the DC up is not easy but most grenades are half or semi effective on successful saves. Starfinder's system tells science fantasy well, in that it's mechanics are techie and detailed, more so than more narrative rulesets. Starfinder Core Rulebook p. However, as we level up the average grenade is not as useful as one-by-one weapons and so I thought about connecting them with a. If an affected grenade’s level is at least 5 levels lower than the grenade scrambler’s, it automatically misses. It's. The " Grenade, Hand, Anti-Tank No. 181. This cloud provides concealment and corrodes creatures. 245, and says they have an AC of 5. ) Shock Grenade, Mk 4 Source Starfinder Core Rulebook pg. total result of your attack roll meets or exceeds the target’s. Player > Weapon > Grenades > Frag grenade I. Capacity: Drawn . 179 Level 14; Price 8,400 Hands 1; Proficiency Grenade Damage 10d6 P; Range 20 ft. So while this is the base assumption, other munitions can also be used - probably with a higher DC to place and a lot more collateral damage. Arguably the first hand-thrown explosive or incendiary bombs appeared at the height of the Eastern (or Byzantine) Empire around the eight. Each grenade bounces as if its thrower had missed when throwing it. Tactical Rules section talks about targeting grid intersections on p. 103. )Starfinder Creature Index. It also provides several other bonuses to grenade usage which a grenadier/artillery character would want. Fields of Study; Theorems; Envoy. 9516 December 22. I'm having a bit of trouble figuring this out mechanically: a "heavy gunner" character akin to the Heavy from Team Fortress. Apply any other attack modifiers, such as a penalty for range (pg 245). Follow through with this motion. If you can afford to spend the actions, you can use a swift to 1-hand the weapon, a standard to attack with a grenade, and then use your move action to get a second swift action to 2-hand. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. Creatures in the affected area can. Source Starfinder Core Rulebook pg. Walk back through the red door, and turn right into the darkness. A grenade’s listing on Table 7–7: Grenades shows its explosion radius. 00 for just $39. Fragmentation grenades have their damage increased by +1 per dice. You basically have a device that uses the blast to shred itself into tiny pieces and rip stuff apart compared to a bunch of explosives directed towards the stuff it. It can also damage, immobilize, or destroy. Put equipment on a timer like BO4. When the grenade detonates, the summoned creatures appear immediately in unoccupied spaces, but a creature needs to have only 1 square of its space inside the blast radius. Starfinder Enhanced! 25 new grenade types! and it's not just a bunch of new damage types, there are even grenades that can heal now, or give haste/slow, disarm anyone holding metal objects, cause area damage that continues for 1d4 rounds, anti swarm grenade allows for single target attack to work against the swarm. There's weapons of every type that do fire damage or have the Burn critical effect that anyone can use, including just a good ol Flamethrower. A sci-fi version of Paizo's Dungeons & Dragons-inspired Pathfinder, Starfinder is set in the same universe, albeit thousands of years in the future. Heaven’s Radiance. A creature hit by an entangle weapon becomes entangled until it escapes with an Acrobatics check (DC = 10 + weapon’s item level + the attacker’s Dexterity modifier) or a Strength check (DC = 15 + weapon’s item level + the attacker’s Dexterity modifier). 15. Incendiary Grenade Incendiary grenades detonate in a spray of superheated plasma. ) Riot grenades are standard issue among police forces, as they deal nonlethal damage and slow the movements of creatures affected by the blast. You'll also be limited by how much equipment you can throw away. Summoning grenades come in the following types. Each grenade bounces as if its thrower had missed when throwing it. Flash Grenade, Mk 3 Source Starfinder Core Rulebook pg. Sometimes this doesn’t matter at all, as you are targeting a single unit, or 2 targets that are adjacent. Incendiary grenades are grenades that release fire, used for anti-personnel or anti-material purposes. Mindspike Grenade Waves of neuro-disruptive energy burst from this grenade and scramble brainwaves with violent force. You'd need at least a crit on a frag grenade mk 3 (which does 4d6 P) and an average damage roll to destroy mk1 frags. 15.